[Quest]Eveniment Cufar Clar de Luna

chlink.ro
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[Quest]Eveniment Cufar Clar de Luna

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Cod: Selectaţi tot

quest cufere_clar_luna begin
    state start begin
        when login begin
            if game.get_event_flag("mondlicht_event") == 1 then
                notice("[Eveniment]Cufãr Clar de Lunã: Activ")
            end
        end
        when kill begin
            local m_ind = pc.get_map_index()
            if npc.is_pc() then
            else
                if m_ind == 1 or m_ind == 3 or m_ind == 21 or m_ind == 23 or m_ind == 41 or m_ind == 43 and pc.get_level() <= 100 then
                    if game.get_event_flag("mondlicht_event") == 1 then
                        local chance = number(1, 100)
                        local chance_max = game.get_event_flag("mond_drop_chance")
                        if chance <= chance_max then
                            pc.give_item2(50011)                
                        else
                        end
                    else
                    end
                elseif m_ind == 63 or m_ind == 64 and pc.get_level() <= 100 then
                    if game.get_event_flag("mondlicht_event") == 1 then
                        local chance = number(1, 100)
                        local chance_max = game.get_event_flag("mond_drop_chance")
                        if chance <= chance_max then
                            pc.give_item2(50011)                  
                        else
                        end
                    else
                    end
                elseif m_ind == 65 or m_ind == 61 or m_ind == 104 and pc.get_level() <= 100 then
                    if game.get_event_flag("mondlicht_event") == 1 then
                        local chance = number(1, 100)
                        local chance_max = game.get_event_flag("mond_drop_chance")
                        if chance <= chance_max then
                            pc.give_item2(50011)                
                        else
                        end
                    else
                    end
                elseif m_ind == 62 or m_ind == 71 or m_ind == 67 and pc.get_level() <= 100 then
                    if game.get_event_flag("mondlicht_event") == 1 then
                        local chance = number(1, 100)
                        local chance_max = game.get_event_flag("mond_drop_chance")
                        if chance <= chance_max then
                            pc.give_item2(50011)                
                        else
                        end
                    else
                    end
                elseif m_ind == 68 or m_ind == 72 or m_ind == 73 or m_ind == 66 and pc.get_level() <= 100 then
                    if game.get_event_flag("mondlicht_event") == 1 then
                        local chance = number(1, 100)
                        local chance_max = game.get_event_flag("mond_drop_chance")
                        if chance <= chance_max then
                            pc.give_item2(50011)                
                        else
                        end
                    else
                    end
                elseif m_ind == 103 or m_ind == 70 or m_imd == 69 and pc.get_level() <= 100 then
                    if game.get_event_flag("mondlicht_event") == 1 then
                        local chance = number(1, 100)
                        local chance_max = game.get_event_flag("mond_drop_chance")
                        if chance <= chance_max then
                            pc.give_item2(50011)                
                        else
                        end
                    else
                    end
                end
            end
        end
        when 20086.chat."<GM> Eveniment Cufere" with pc.is_gm() begin
            if game.get_event_flag("mondlicht_event") == 1 then
                say_title("Administrare Eveniment:")
                say("")
                say("[Eveniment]Cufãr Clar de Lunã: Activ")
                say("")
                say_reward("Event Beenden?")
                local s=select("Da", "Nu")
                if s==1 then
                    say_title("Administrare Eveniment:")
                    say("")
                    say("Evenimentul a luat sfârsit .")
                    say("~ Pe data viitoare !")
                    game.set_event_flag("mondlicht_event", 0)
                    char_log(0, "Mondlicht_event_end from" ..pc.get_name())
                    notice_all("[Eveniment]Cufãr Clar de Lunã: Terminat")
                elseif s==2 then
                    say_title("Administrare Eveniment:")
                    say("")
                    say("~ Pe curând !")
                end
            else
                say_title("Administrare Eveniment:")
                say("")
                say("Cufãr Com Clar De Lunã : ~ Închis ")
                say("")
                say_reward("Start Eveniment?")
                local s=select("Da", "Nu")
                if s==1 then
                    say_title("Administrare Eveniment:")
                    say("")
                    say("[Eveniment]Cufãr Clar de Lunã: A inceput")
                    game.set_event_flag("mondlicht_event", 1)
                    char_log(0, "Mondlicht_event_start from" ..pc.get_name())
                    notice_all("[Eveniment]Cufãr Clar de Lunã: A inceput!")
                elseif s==2 then
                    say_title("Administrare Eveniment:")
                    say("")
                    say("~ Pe curând !")
                end
            end
        end
        when 20086.chat."<GM> Dropul Cuferelor" with pc.is_gm() begin
            if pc.get_name() == "[SGA]Flik" or pc.get_name() == "infomanii" or pc.get_name() == "[SGA]Flik" then
                say_title("Administrare Eveniment:")
                say("")
                say("Cat de mult sã fie dropul acestora ?")
                say("")
                say_reward("Între 1-100")
                say("")
                local new_chance = tonumber(input())
                if new_chance < 0 or new_chance > 100 then
                    say_title("Administrare Eveniment:")
                    say("")
                    say("Introducere incorectã ~")
                else
                    char_log(0, "Mondlicht_event_chance from" ..pc.get_name().. " to " ..new_chance.. "%")
                    game.set_event_flag("mond_drop_chance", new_chance)
                    say_title("Administrare Eveniment:")
                    say("")
                    say("Dropul actual " ..new_chance.. " setat.")
                    say("~ Pe curând !")
                end
            else
                say_title("Administrare Eveniment:")
                say("")
                say("Nu ai dreptul pentru a executa evenimentul .")
            end
        end
    end
end
Tutorial instalare quest:
1. Salvaţi conţinutul quest-ului într-un fişier text numit de exemplu cufere.quest .
2. Vă conectaţi la filezilla / winscp şi întrati în /usr/home/game/share/locale/germany/quest (depinde ce server aveţi).
3. Îl puneţi acolo (să fie .quest) şi da-ţi permisiuni 777.
4. Te loghezi în FreeBSD / putty şi scrii în felul următor: cd /usr/home/game/share/locale/germany/quest apoi ./qc cufere.quest
5. Intraţi pe server şi scrieţi /reload q .
6. Testaţi quest-ul .
Rosy desk
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Mesaje: 37
Membru din: Joi Sep 04, 2025 10:26 am

Re: [Quest]Eveniment Cufar Clar de Luna

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Mesaje: 37
Membru din: Joi Sep 04, 2025 10:26 am

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Membru din: Joi Sep 04, 2025 10:26 am

Re: [Quest]Eveniment Cufar Clar de Luna

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Rosy desk
Utilizator A4M
Mesaje: 37
Membru din: Joi Sep 04, 2025 10:26 am

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Rosy desk
Utilizator A4M
Mesaje: 37
Membru din: Joi Sep 04, 2025 10:26 am

Re: [Quest]Eveniment Cufar Clar de Luna

Mesaj de Rosy desk »

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Rosy desk
Utilizator A4M
Mesaje: 37
Membru din: Joi Sep 04, 2025 10:26 am

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Rosy desk
Utilizator A4M
Mesaje: 37
Membru din: Joi Sep 04, 2025 10:26 am

Re: [Quest]Eveniment Cufar Clar de Luna

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Rosy desk
Utilizator A4M
Mesaje: 37
Membru din: Joi Sep 04, 2025 10:26 am

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Rosy desk
Utilizator A4M
Mesaje: 37
Membru din: Joi Sep 04, 2025 10:26 am

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